I’ve found a couple of great writing tools lately, and I want to pass them on. Both are by a guy called Doctor Wicked. Normally I would hesitate to recommend anything from someone with a name like that, but it’s the internet age, and apparently, that sort of thing is okay now.
One is a proofreading program, what I would call a bot editor, called EditMinion. You paste your work in, and it makes suggestions. It’s borne of the universal frustration created by the mentally challenged spelling and grammar checkers found in Word and similar programs, and designed specifically to catch what the checkers miss.
But how good can a bot editor be? Don’t you still need beta-readers? Don’t you still need a good critique group… with humans in it?
Of course you do. But a bot editor may show you things that your human readers missed. And bots are fast. I like clicking a button and getting results instantly, because I can consider those results while waiting three weeks for that email.
I can’t declare that something like EditMinion (or even impressive, expensive bots like Nina Davies’s Autocrit) will make you a better writer. But I do think that they are pretty neat.
And information tech improves quickly, so in another year… watch out. They might be smarter than you.
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Doctor Wicked’s real masterpiece, though, is a little gem called Write or Die. I’ll quote his description of it:
Write or Die is a web application that encourages writing by punishing the tendency to avoid writing. Start typing in the box. As long as you keep typing, you’re fine, but once you stop typing, you have a grace period of a certain number of seconds and then there are consequences…
The idea is to instill in the would-be writer a fear of not writing. We do this by employing principles taught in Introduction to Psychology. Anyone remember Operant Conditioning and Negative Reinforcement?
When I sit down to write, it takes me forever to get going, and when I get stuck with the need for just the right verb, I stare at the wall. Then I’m relishing the glory of the previous scene or daydreaming about the upcoming chapter, and ten minutes have gone by.
I’m a daydreamer. It’s what made me a writer in the first place. But it costs me a lot of hours in the chair to get a novel down. Write or Die happens to be just what I need to crank my words-per-hour up to a reasonable level. It keeps my fingers striking those keys.
Or else.
Consequences:
*Gentle Mode: A certain amount of time after you stop writing, a box will pop up, gently reminding you to continue writing.
*Normal Mode: If you persistently avoid writing, you will be played a most unpleasant sound. The sound will stop if and only if you continue to write.
*Kamikaze Mode: Keep Writing or Your Work Will Unwrite Itself.
I used to write in four-hour blocks on the weekends. Nowadays, I get the same wordcount in a handful of ten-minute sessions, because if I stop typing, my computer screams at me. It doesn’t sound fun, but strangely, it is. And I can sneak writing time in on weekdays, which is boosting my weekly wordcount.
It feels a little funny saying it, but I will: Thanks, Doctor Wicked.
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If you’ve got a program or website that helps you write or edit your work, please mention it in a comment!
But I’ve been thinking about the books that have taught me about writing — or at least, helped me to write — that are not “how-to-write” books.
Can a book on pottery teach you something about writing?
How about a book on improvisational theater?
If you think I’m going to mention Blake Snyder’s Save The Cat again, you’re right. Screenwriters know things about narrative structure that we novelists need to learn. McKee’s book is a screenwriting book, too.
But there are a few more that have inspired me and taught me good stuff, and since you won’t find them in the WRITING section, I’ll share them here.
Steven Johnson wrote a book about the increasing complexity found in television shows and video games, called Everything Bad is Good for You. He ties this increasing complexity to the Flynn Effect, which is the increase in average I.Q. scores over the past few decades.
Whatever. But his study of the relationship networks of television characters put a nice light bulb over my head. He also writes about television dialogue. Modern TV viewers, he says, are perfectly comfortable when the dialogue makes no sense at all.
“The dialogue on shows like The West Wing and ER… rushes by, the words accelerating in sync with the high-speed tracking shots that glide through the corridors and operating rooms… The truly remarkable thing about the dialogue is not purely a matter of speed; it’s the willingness to immerse the audience in information that most viewers won’t understand….
“You don’t need to know what it means when the surgeons start shouting about OPCAB and saphenous veins as they perform a bypass on ER; the arcana is there to create the illusion that you are watching real doctors.”
I’ve adopted arcana as my term for dialogue that is over the reader’s head, and there to help the reader suspend disbelief. You can find this sort of dialogue in any police procedural or spy thriller. (A different type is in hard SF or elaborate high fantasy, where the author gets to make the arcana up. Fun, but not easy!)
Johnson quotes a snip from an ER script (Crichton again, baby) to make his point. Play along with me here, and count up the words you don’t know:
KERRY: Sixteen-year-old, unconcious, history of villiari treesure.
CARTER: Glucyna coma?
KERRY: Looks like it.
MR. MAKOMI: She was doing fine until six months ago.
CARTER: What medication is she on?
MR. MAKOMI: Emphrasylim, tobramysim, vitamins A, D, and K.
LUCY: The skin’s jaundiced.
KERRY: Same with sclera, does her breath smell sweet?
CARTER: Peder permadicis?
KERRY: Yeah.
LUCY: What’s that?
By the way… arcana, done badly, is called technobabble.
Another book I’ve blogged about is Outliers, by Malcolm Gladwell. It’s about success, and it’s a short brain-hop from there to “writing success.” The kicker in that book was the ten-thousand-hour rule, which might seem like a long time to you, but sounds just right to me. That’s the time you dedicate to careful study of a subject in order to become a master at it.
Writing included.
I always keep The Gift of Fear in the back of my mind, should I ever need to invent a character who is a stalker or an assassin. Its author, Gavin de Becker, is a security expert who studies the predictability of violent behavior, and his book is about real stalkers and assassins.
Likewise, Sam Gosling’s Snoop: What Your Stuff Says About You is handy for describing the home or office of your character, since Gosling is a Ph.D. psychologist who digs through other people’s things for a living, looking for reliable trends.
And actually, I’ve read that book. If you thought I was kidding about improvisational theater, you’re wrong. (I was kidding about pottery.)
Johnstone teaches acting. He was trying to get his students to master ad-libbing realistic dialogue, and finally told them, “Try to get your status just a little above or below your partner’s.” The result:
“The actors seemed to know exactly what I meant and the work was transformed. The scenes became ‘authentic,’ and actors seemed marvelously observant. Suddenly we understood that every inflection and movement implies a status, and that no action is due to chance, or really ‘motiveless.’ It was hysterically funny, but at the same time very alarming.”
Status is Johnstone’s word for the secret behind the motive of every character in a scene. Each seeks to raise, or lower, or maintain his or her status via dialogue, in an effort to maintain self-perception and expected social order. Realistic characters do this, because you and I and all humans do it.
If you, as a writer, screw with this, you can get amazing results, because all audiences are passionately interested in the relative status of characters. It’s wired into us, Johnstone says.
He goes very deep into revealing human nature through acting — some of his stage experiments will melt your brain — and the rest of the book is about the psychology of imagination, among other things. Improv actors make stuff up on the fly, and need to be deeply in touch with their creative powers. That sort of thing is good for writers too, so the book is more useful than you’d think.
Last is a doozy: The 4-Hour Workweek, by Timothy Ferriss. This is the book that taught me how to slay the time-management dragon, after years (and years!) of deep seething rage at not having enough time to write.
It’s too much to explain here, so I’ll tease you with the relevant chapter titles — then I’ll tell you which part helped me the most.
Chapter 5: The End of Time Management: Illusions and Italians
Chapter 6: The Low-Information Diet: Cultivating Selective Ignorance
Chapter 7: Interrupting Interruption and the Art of Refusal
The real dynamite for me was in Chapter 5. I’ve tried to explain it to friends, and they haven’t believed me. Here goes.
Ever heard of Pareto’s Principle? (Vilfredo Pareto is the Italian mentioned in Chapter 5’s title.)
It’s also called the 80/20 Rule, and it says that 80% of your success actually comes from 20% of your tasks. The discipline doesn’t matter (like the 10,000-Hour Rule) — all that matters is you face the hard reality that most of your tasks are not moving you toward your goal very quickly. And the 80/20 is arbitrary… it could be 95/5, or 99/1.
It works backwards, too. 80% of your stress comes from 20% of your stressors.
Once you face this reality (and you’re clear on what your goals actually are), you’re ready to put your schedule under the microscope. This is Step One. Find tasks that aren’t working, and ruthlessly strike them. Stop doing them. Do less!
I tell you, I loved that part. Notice that this requires no creativity at all.
Later, you can phase in new tasks. But for now, don’t bother. If you do it right, you should be able to drop about 80% of your tasks (!) and lose only 20% of your success (which is still a grade of B- in my book).
The second phase of Ferriss’s plan is an application of Parkinson’s Law. That is, “a task will swell in (perceived) importance and complexity in relation to the time allotted for its completion.” If you have a week for a project, it will take a week… even if you could have done an equal job in an intense three hours, and get results that are, in the end, just as good.
This is a natural part of human psychology. It’s not your fault. But you can put it to your advantage by forcing yourself to do week-long projects in three hours. This is Step Two.
Step One and Step Two can be combined into a self-perpetuating feedback loop, in which you
strike tasks in order to move deadlines up (that’s Step One) and
move deadlines up in order to strike tasks (that’s Step Two).
Fine, don’t believe me. See if I care.
Here’s a fancy-pants video from Ferriss on Chapters 5, 6, and 7.
I’ve been reading Bare Bones, a collection of Stephen King interviews published in 1988. This is from a 1983 Playboy interview with him, about his young hungry days before he was published:
PLAYBOY: How did your marriage stand up under those strains?
KING: Well, it was touch and go for a while there, and things could get pretty tense at home. It was a vicious circle: The more miserable and inadequate I felt about what I saw as my failure as a writer, the more I’d try to escape into a bottle, which would only exacerbate the domestic stress and make me even more depressed. Tabby was steamed about the booze, of course, but she told me she understood that the reason I drank too much was that I felt it was never going to happen, that I was never going to be a writer of any consequence. And, of course, I feared she was right.
I’d lie awake at night seeing myself at fifty, my hair graying, my jowls thickening, a network of whiskey-ruptured capillaries spiderwebbing across my nose — “drinker’s tattoos,” we call them in Maine — with a dusty trunkful of unpublished novels rotting in the basement, teaching high school English for the rest of my life and getting off what few literary rocks I had left by advising the student newspaper or maybe teaching a creative writing course. Yechh!
Even though I was only in my mid-twenties and rationally realized that there was plenty of time and opportunity ahead, that pressure to break through in my work was building into a kind of psychic crescendo, and when it appeared to be thwarted, I felt desperately depressed, cornered. I felt trapped in a suicidal rat race, with no way out of the maze.
Sometimes we let fear of failure keep us from embracing our writing and making sacrifices to it. King is the first writer I’ve heard of who let fear of failure drive him to keep writing. For him, it was success or nothing — no other options were tolerable. That attitude made him miserable… but it also got him published.
I used to need total silence, the better to concentrate my sweaty furrowed brow on my writing. Lately (okay, since Nanowrimo), I’ve been writing to music.
But it can’t be any music. It has to be just right. The wrong groove can distract, make your chase scenes dry, your exposition dull, your love scenes comic. I searched for a long time for the right tunes. I’ve made playlists on Youtube, and found favorite bands that no one’s heard of on Jamendo.
They’ve sorted music by characteristic, the rascals, so they can identify and play songs similar to the song or artist you enter. For example, I’m listening now to a mix by Paul Oakenfold called Como Tu. This song has “attributes” such as:
trance roots
four-on-the-floor beats
disco influences
beats made for dancing
straight drum beats
a repetitive song structure
epic buildup/breakdown
lots of cymbals
a tight kick sound
inventive instrumental arrangements
acoustic guitar layering
subtle use of piano riffs
synth swoops
affected synths
synth heavy arrangements
extensive studio production
trippy soundscapes
prevalent use of groove
… among others. I don’t know what most of it means, but Pandora seems to think I like that sort of thing. They could be right.
Give a listen, let it speed up your fingers, and may your writing have a tight kick sound and a prevalent use of groove.
Steven W. White is a novelist and teacher in the Pacific Northwest. He blogs here about fiction craft, publishing, writer technology, and freedom of speech.